On the Subject of 1D Chess
Whatever you do, don’t panic.
The module has 8 – 11 tiles and a blackboard overlaid on a wooden backing. When the lights come on, it will attempt to generate a puzzle. It may take a while.
Once a valid position has been found, the blackboard will update with “Mate in #”, # being a number.
To solve this module, you must beat Rustmate, a computer chess engine, at their own game. You cannot use more moves than the blackboard specifies. Losing/drawing the game will incur a strike and reset the module.
Game Rules
- 4 to 8 chess pieces are divided into white and black sets. The game is played on a 1-dimensional board of 8 to 11 squares, designated a–k, left-to-right. Any corner turns on it are treated as straight lines.
- When the king is attacked, they are put in check, the player being checked must go out of check. A player cannot put themselves in check.
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To win a game of 1D Chess, a player must put the opponent in Checkmate, where the
opponent is in check, and cannot move out of check.
- If the king is safe, but the player or opponent cannot make any moves, this is called Stalemate and is a draw.
Name | Icon | Movement |
---|---|---|
King | 1 space forward/backward. | |
Knight | 2 spaces forward/backward, can jump over another piece. | |
Pawn | 1–2 spaces toward the opponent king. | |
Bishop | Any even-number of spaces forward/backward. | |
Rook | Any odd-number of spaces forward/backward. | |
Queen | Any number of spaces forward/backward. |