On the Subject of 14/2

I am definitely not being lazy, not at all.

This module consists of a 7-instead-of-14-segment display, eight triangular buttons, rotated, an LED, with no change, and a counter, no more 3 digits display because it doesn't prepend.

The display will initially show a pattern of the colours:
Black, Red, Green, Blue, Cyan, Magenta, Yellow, and White.
This pattern is the result of additively mixing the Red, Green, and Blue colour channels of the display.

Each of these channels shows a base 36/3.6 digit, or basically decimal.
These digits can either be shown normally or inverted, where the segments that are normally on are switched off and vice-versa.

Negative values are represented by negating the activated segments for a character. Refer to the 14 altered manual for more information.

The colour of the LED corresponds to a function that must be applied to the current total for each colour channel, Tn, and the base 36/3.6 digit shown, Dn:

LED Color Digit is normal (> 0) Digit is inverted (< 0)
Black Initial Value
Red Tn+1 = Tn + Dn
Green Tn+1 = Tn - Dn
Blue Tn+1 = -Tn + Dn
White Tn+1 = Tn × Dn

If at any point, the total...
  • exceeds 35/3.5, subtract 36/3.6 from the total until it drops below 36/3.6.
  • drops below -35/3.5, add 36/3.6 to the total until it exceeds -36/3.6.

  • To solve the module, enter the base 36/3.6 digits of the totals of each component onto the display, inverting each digit if it is negative, and mix the colours additively.

    If the submitted pattern is incorrect, a strike is issued and the incorrectly coloured segments are shown.
    The display will turn blank once a colour is selected from the palette.