## On the Subject of Activities

This module consists of three screens showing different activities, 6 numbered buttons, and a name.

### Finding the activity average age

Each activity has an average lower and upper age boundary. Use the lower boundary if the battery count modulo 10 is less than 4. Else, use the upper boundary. The activity ages are as follows:

ActivityLowerUpper
Coding1260
Sleeping2070
Troublemaker518
Eating913
Playing216
Cooking1150
Building345
Drawing575
Storymaking1385
Studying1520
Watching713
Praying18100
Messaging1450
Boredom840
Aiding1060
Teaching1970
Performing955
Housework1060

Now add the three activity ages together and divide by 3 (drop decimal places). In other words, take the mean age of all of the ages.

Now add an extra number from the name as follows:

• Jake = +1
• Emma = +2
• Max = -1
• Olivia = +3
• Betty = -1
• Musa = +5
• Ryan = +1
• Chris = NO CHANGE
• Josie = -1
• Kelly = +4

### Which button to press

• If average age is less than 10, press number 1.
• If average age is ≥ 10 and ≤ 20, press number 2.
• If average age is ≥ 21 and ≤ 30, press number 3.
• If average age is ≥ 31 and ≤ 50, press number 4.
• If average age is ≥ 51 and ≤ 75, press number 5.
• If average age is more than 75, press number 6.