On the Subject of Air Strikes
121.80.132.119
Someone is disagreeing with you on the Internet! To solve the module, call an air strike on their house.
Section 1 — Starting Location
You have your target’s address narrowed down to 16 neighborhoods. The missile starts aimed at a random neighborhood in that area, which varies from module to module.
Simonsborough | Cycle Hills | Brush Oaks | Mystic Square |
Talkington | Blind Valley | Digit Springs | Fort Tean |
Question Park | Flashing Heights | Alarmburg | English Crest |
Sueet Falls | Match Acres | Black Knoll | Passwood |
When determining what neighborhood to aim at, the targeting system runs a simulation of a series of air strikes. In the table below, each cell whose condition is true will get hit by a missile. When the missile explodes, it hits the cell where it landed, and every cell in its row and column. Once the simulation is complete, there will be exactly one cell that was not hit by any explosions. The location of that cell is where the missile will be aimed when the module initializes.
Note: If you forget where you are, you can click on the message screen to return to the starting location.
Arrows are blue or red | Hours on timestamp is 6 or less | Minutes on timestamp is even | Arrows are blue or yellow |
Buttons are triangles | Target’s username is 10+ letters long | Timestamp says “PM”, not “AM” | Border of crosshair is black |
Status light is on the top half | Crosshair is yellow or purple | Clicking the message screen makes a sound | Target’s username contains an E |
Crosshair is red or purple | Border of message is black | Message is above the crosshair | Status light is on the right half |