On the Subject of The Bamboozling Button Grid
This is exactly as hard as it looks...
This module consists of 16 coloured buttons and two screens that each display four coloured messages.
Each button cycles through 5 colours.
Obtain an initial value from each message and use the operation associated with the displayed colours to compute the final values of each message.
Each final text value has a corresponding condition.
Press the four buttons that satisfy the conditions given by both messages in the order they were displayed.
If this is done correctly, all four LEDs above the second screen will turn green, and the module will advance to its next stage.
Otherwise, at least one LED will turn red. Red LEDs correspond to which of the four inputs were incorrect.
Do not press any buttons that have already been pressed. Doing so will immediately incur a strike and delete any previous inputs from the current stage.
Making two errors on the same stage will reset the current stage and a strike will be incurred.
Additionally, the status light (the large LED at the top right of the module) can be pressed at any time to reset the module.
- If there have been no inputs on the current stage, the module will reset back to stage 1.
- Otherwise, the module will reset only the current stage.