On the Subject of Blackjack
We are legally required to say that this module is not endorsing gambling and that you should gamble like there’s no tomorrow at your own risk.
- Your cards will be notated as C1, C2, C3, C4, C5.
- Your score is the sum of all of your cards. J = Q = K = 10. A = 1.
- To solve the module, win. To win, either:
- Get to 21.
- Not go lower than the dealer while going below 21.
- Make the dealer go over 21.
- Unicorn: If C1 = A, C2 = 10/J/Q/K, Check Blackjack.
Determine C2
If C1 = A♠,
- lit BOB, C2 = K♥.
- SN vowel, C2 = 5♦.
- SN sum > 7, C2 = 7♠.
- Otherwise, C2 = 2♣.
If C1 = K♦,
- has CLR, CAR, FRQ, SIG, NSA, MSA, TRN, BOB, FRK indicator (GAMBLER), C2 = Q♥.
- D batt > 1, C2 = 9♠.
- Serial port, C2 = 3♦.
- Otherwise, C2 = 4♣.
If C1 = 2♥,
- ports > battery, C2 = A♦.
- NSA indicator, C2 = 3♥.
- batt = 0, C2 = 7♣.
- Otherwise, C2 = 4♠.
If C1 = 10♣,
- SN has any letter of "CASINO", C2 = 5♣.
- AA batt > 3, C2 = 3♥.
- Para port, C2 = 6♦.
- Otherwise, C2 = A♠.
See instructions on betting and determining C4 and C5 on the next page.