On the Subject of Brush Strokes

(Note that you will not need to use other modded manuals to get your key number.)

Find your key number K using the color of the middle contact point in the table below.

  • S# refers to the serial number.
  • S#[1]/S#[2] refers to the 1st/2nd character of the S#.
  • Letters, unless stated otherwise, are equal to their alphabetical positions (i.e. A1Z26).
Key color: K:
Red K = First S# Letter + (Batteries * Last S# Digit).
If RCA and no RJ, multiply K by 2.
Modulo K by 100 (take its last two digits).
Orange K = 16 * (S[1] % 16) + (S[2] % 16).
Yellow K = Sum of S# Digits + Strikes (at the time of submission).
Lime K = 10 * X + Y, where X and Y are obtained from the table below.
# Condition 1 Condition 2 T F
X Batteries > 4 Unlit indicator present 6 2
Else Lit indicator present 9 4
Y Batteries = Indicators S# has any of B,U,R,G,1,4 1 0
Else S# has any of A,L,M,3,5 0 8
Green K = Sum of S# Letters + Lit Indicators.
Cyan If Last S# Digit is Even, K = Solvable Modules % 11 + 1.
Otherwise, K = (Batteries + Indicators) % 5 + 1.
Sky K = Port Types * 7 + Lit Indicators * 5 + Unlit Indicators.
For this, only count Lit and Unlit Indicators that have a matching letter with the S#.
Blue
  • If First S# Digit = Last S# Digit and Batteries = 0, K = 1.
  • Otherwise, if there is a CLR indicator, K = 8.
  • Otherwise, if S# has any of X, Y, or Z, K = 20.
  • Otherwise, if Ports ≥ 5, K = 30.
  • Otherwise, if Batteries = 0, K = 7.
  • Otherwise, if Lit > Unlit, K = 34.
  • Otherwise, K = 3.

Table continued on the next page...

Purple K = S[1].
Letters are equal to their alphabetical positions plus 5.
Magenta Start with K = 0.
Add 10 for every S# character in RADI4T07.
Add 5 for every pair of AA Batteries.
Subtract 5 for every D Battery.
browN Index (X % 5) into the table below to obtain K.
X = Battery Holders - Indicators + (Batteries * Ports) - Port Plates.
X01234
K5520255
White K = Ports + Number of S# Letters.
grAy Start with K = 0.
If there is a Lit MSA, add 20.
If there is a Serial Port, add 14.
If the S# has any of F, A, S, or T, subtract 5.
If there is an RJ port, add 27.
If Batteries > 3, subtract 15.
blacK Obtain K from the table below.
Indicators + Ports
0, 1, 23, 4, 56+
AA Batteries +
Number of S# Digits
0, 1, 24189
3, 42760
571216
6, 733116
8+103223
pInk If there is a Lit BOB, K = 1.
Otherwise, start with K = First S# Digit, then:
If the S# has any of S, C, H, O, or L, add 3.
If the S# has a vowel, add 5.
If D Batteries ≥ 2, add 2.
If there is an NSA/FRK indicator, add 2.
If there is an NSA/SND/IND/SIG/MSA/TRN indicator*, add 2.
If there is a Parallel Port, add 2.

* When playing with modded indicators, this condition becomes “If there is an Indicator with any of S, T, U, D, E, or N”.

If K is negative, make it positive (by taking its absolute value).
Take K modulo 35, then add 1 to it. Find and draw the K’th symbol in reading order.