On the Subject of Colored Hexabuttons 2
The sequel!
Depending on the color of the buttons will determine which instructions that you need to follow. Find the header with the color's name and follow the instructions in that section.
Red Hexabuttons
Each of the non-center buttons' leds will be pointing in a direction. Refer to the table below to see which button is assigned which direction:
TL | TR | ML | MR | BL | BR | |
---|---|---|---|---|---|---|
UP | LEFT | UP | DOWN | RIGHT | UP | RIGHT |
RIGHT | UP | LEFT | RIGHT | DOWN | DOWN | LEFT |
DOWN | DOWN | RIGHT | LEFT | UP | RIGHT | UP |
LEFT | RIGHT | DOWN | UP | LEFT | LEFT | DOWN |
Pressing the center button will play a text-to-speech message consisting of a number and a letter. Start in the space on the table below where the number/letter intersects:
A | B | C | D | E | F | |
---|---|---|---|---|---|---|
1 | ML | BL | TR | TL | MR | BR |
2 | TL | ML | BR | MR | TR | BL |
3 | BL | MR | TL | TR | BR | ML |
4 | MR | TL | BL | BR | ML | TR |
5 | BR | TR | MR | ML | BL | TL |
6 | TR | BR | ML | BL | TL | MR |
Follow the instructions below:
- Press the button that correlates to the space that you are currently on.
- From the space you're currently on, move in the direction in the table that was assigned to the button that you pushed in the previous step.
- If this next space has a button that's already been pressed, keep moving in that direction, wrapping around when necessary until you reach a space that contains a button that hasn't been pressed yet.
Repeat the instructions until all 6 buttons have been pushed to disarm the module.
Pressing the buttons in the wrong sequence will result in a strike after 6 button presses, resetting all input. Pressing the center button will also reset all input.