﻿ Colored Squares — Keep Talking and Nobody Explodes Module

## On the Subject of Colored Squares

There is order in chaos. A pattern in the colors. Find it, and all will become clear.

• Press all squares in the correct group to progress the module.
• Pressing a square will cause it to light up white. Light all squares to disarm the module.
• To begin, press the color group containing the fewest squares. If there is a tie, you are looking at a different module.
• Then use the table to determine the next group to press in each stage.
• “Group” refers to all squares of a particular color, or all unlit squares in the topmost row or leftmost column containing unlit squares.
• Pressing an incorrect square will result in a strike and reset the module.
• Lit squares will remain lit for the duration of the module, but unlit squares may change color in each stage.
Currently Lit Squares Previous Group of Squares Pressed
RedBlueGreenYellowMagentaRowColumn
1BlueColumnRedYellowRowGreenMagenta
2RowGreenBlueMagentaRedColumnYellow
3YellowMagentaGreenRowBlueRedColumn
4BlueGreenYellowColumnRedRowMagenta
5YellowRowBlueMagentaColumnRedGreen
6MagentaRedYellowGreenColumnBlueRow
7GreenRowColumnBlueMagentaYellowRed
8MagentaRedGreenBlueYellowColumnRow
9ColumnYellowRedGreenRowMagentaBlue
10GreenColumnRowRedMagentaBlueYellow
11RedYellowRowColumnGreenMagentaBlue
12ColumnBlueMagentaRedYellowRowGreen
13RowMagentaColumnYellowBlueGreenRed
14RedBlueMagentaRowGreenYellowColumn
15ColumnRowColumnRowColumnRowColumn

## Appendix: Identifying brethren of Colored Squares

If one color occurs fewer times than any other (no tie):
If two colors occur fewer times than the rest (two-way tie):
If three colors occur exactly twice each and two occur exactly 5 times each:
If four colors occur exactly once each:
If four colors occur exactly three times each: