On the Subject of Cruel Garfield Karts

"Come on in come to the place where fun never ends"? The fun never started!

Press 6 to play the video clip, note down the Round Number found in the top-left corner of the video with the format "Round: RN/3".

Next, identify the track used in the video. To do this, you may use Appendix GARF from the Garfield Kart manual or this Google Docs.

You may also use the table below with your round number.

Track\Round 1 2 3
Blazing Oasis [PIE] 2 [SPRING, SPRING] 2 1 [SPRING, PIE] 2 3 4
Caskou Park [SPRING] 2 3 43 2 [SPRING, LASAGNA] 3232 [SPRING USED] 1 [PIE] 1 (SLEEP) [PIE, DIAMOND] [DIAMOND] 1 [DIAMOND, MINE PIE] [DIAMOND USED]
Catz in the Hood [] 3 2 (SLEEP) [PIE] 3 2 (EXPLOSION) 3 [DIAMOND] 1 [DIAMOND USED] [PIE] [PIE] 1 [PIE USED] [DIAMOND]
City Slicker [PIE] 2 12 [PIE USED] [PIE] 1 [SPRING] 1 [DIAMOND]
Country Bumpkin [DIAMOND] 1 [DIAMOND, SPRING] [] 1 [DIAMOND] [PIE, DIAMOND] 1 [PIE USED] (SLEEP)
Crazy Dunes [DIAMOND] 1 2 [PIE] 1 [PIE, DIAMOND] [PIE, PIE] 1 [PIE USED] [PIE USED] 2 (FINISHED)
Loopy Lagoon [] 4 3 2 1 [SPRING, PIE] 1 [SPRING, PIE] 1
Mally Market [MINE PIE] 1 [MINE PIE, SPRING] [MINE PIE, SPRING] 1 [MINE PIE USED] [SPRING USED] 2 3 [PIE] 1 [PIE] 2 [PIE USED] 1
Mysterious Temple [] 6 5 4 [LASAGNA] [PIE] 1 [PIE, PIE] [PIE, PIE] 1 2 1
Palerock Lake [] 1 [SPRING] [] 5 [] 2
Pastacosi Factory [SPRING] 3 (HIT) 4 5 4 3 [SPRING] 2 (HIT) 3 [WAND] 3 [WAND USED] 4 3 2 323 [WAND] 434
Play Misty for Me [MINE PIE] 3 [MINE PIE TAKEN AWAY] 4 5 4 3 2 [] 5 4 3 [LASAGNA] [MINE PIE, LASAGNA] 1
Prohibited Site [LASAGNA] 3 (EXPLOSION) 4 5 [] 1 [PIE] [DIAMOND, PIE] 1
Sneak-A-Peak [] 3 [PIE] 2 (EXPLOSION) [] 1 [DIAMOND] [DIAMOND] 1
Spooky Manor [] 3 [DIAMOND] [PIE] 2 [PIE USED] (EXPLOSION) 3 2 [PIE X2] [] 3 2 [PIE X2]
Valley of the Kings [] 2 3 2 3 2 [] 1 [DIAMOND] 1 [DIAMOND, DIAMOND] (HIT)

In the table above, each track/round pair has a string. Words in [square brackets] indicate actions with items and words in (round brackets) indicate other actions. The first square brackets in the string indicate the starting items, with the brackets being empty for no items. The number after the starting items is the starting placement of the player. All numbers after that are the player’s placement changes. The string goes in a sequence from the start of the video to the end. If multiple numbers are not separated by spaces, that means that the placement switches very quickly, and might not be instantly noticeable.

After determining the track:

  • If the track is Play Misty for Me: your final code is 666661
  • If there is exactly 24 batteries in 12 holders: your final code is 111111

If any of the above rules applied, skip to submission phase. Otherwise, keep reading the manual.

Determine which colors’ statements are true:

BThe serial number contains a letter within "GARFIELD."
GThe serial number contains a letter within "KART."
OThere is a lit indicator that is not labeled "BOB".*

*If you are using modded indicators, this rule is instead true if there is a lit indicator that contains a letter within "GARFIELDKT."

Use these values in one of the tables to get the starting number, where "!COLOR" means the color’s statement is false. If there’s a lit BOB indicator, use the bottom table, otherwise use the top table.

B!B
GO18254581885
!O5495296
!GO458312971511
!O86952454
B!B
GO54528158818
!O5945692
!GO213854115179
!O42596845

Modify your number (multiply or divide 1-2 times) using the table on the next page. After each modification remove the decimals and take the number Modulo 1000000. After applying all modifications, divide your new number by the amount of "1"s in its binary representation and remove any decimals.

Track\Round 1 2 3
Blazing Oasis *2; /3 /2 *3
Caskou Park *3; /3 /2
Catz in the Hood *3
City Slicker *2; /2 /2 /2
Country Bumpkin /3 /4 /3
Crazy Dunes /2 /2
Loopy Lagoon *2; /4
Mally Market /3 /3
Mysterious Temple *5; /2 /2
Palerock Lake /3 *5; /2 *2; /2
Pastacosi Factory *3 *2 *3
Play Misty for Me X X X
Prohibited Site *4 /3 /2
Sneak-A-Peak *2; /3
Spooky Manor *3; /2 *2 *2
Valley of the Kings *2; /3 /2 /2

Next, use the table on the next page to modify your number again (1-2 times). After each modification take your number Modulo 1000000.

Track\Round 1 2 3
Blazing Oasis -69419 -69420 -69419
Caskou Park -42069 -41546 -42069
Catz in the Hood +942; ^2 +420; *11 +420; *11
City Slicker +421 +421 +420
Country Bumpkin +69 +69 +591
Crazy Dunes +420; *2 +421 +421
Loopy Lagoon -42069 -42069 -42068
Mally Market +69 +69 +69
Mysterious Temple -42069 -42069 -42069
Palerock Lake +420 +421 +420
Pastacosi Factory -69420; ^2 -69420 -69420
Play Misty for Me X X X
Prohibited Site -42069; ^2 -42069 -42069
Sneak-A-Peak -69420; ^2 -69420 -69420
Spooky Manor +70 +69; ^2 +70
Valley of the Kings +70 +70 +69; ^2

Use the table on the next page with just the track to get a final modification to your number.

Blazing Oasis Modulo your number 6494.
Caskou Park Append a 17 to the end of your number ("123" would become "12317").
Catz in the Hood Reverse your number.
City Slicker If your number contains less than 6 digits, add "0"s to the end of your number until it doesn’t, then rearrange your number to have values with odd positions to be listed first, and then values with even position.
Country Bumpkin Add 8.
Crazy Dunes Divide your number by the amount of "0"s in its Binary representation, ignoring any leading zeros.
Loopy Lagoon Divide your number by floor([The sum of all serial number characters, where letters are converted from base 36 to base 10] / 6).
Mally Market Divide your number by the number acquiered from the Mally Market Table. (Ignore the "(!)"s)
Mysterious Temple Divide your number by [All serial number digits concatenated into one number in the order of their appeareance].
Palerock Lake Square your current number.
Pastacosi Factory Divide your number by [Sum of all digits in your current number where every digit in it is subtracted from 10 if the digit is greater than 5].
Play Misty for Me Your number becomes 1, if you somehow got here...
Prohibited Site Follow the Mally Market table, if the number you get at the end has a "(!)" at the end, divide your number by 9, otherwise don’t do anything.
Sneak-A-Peak Take the Square Root of your number.
Spooky Manor Subtract 1 from your number, then take it modulo 9, then add 1 to it.
Valley of the Kings Take the log10 of your number.

Mally Market Table if the modification needs it:

BThe serial number contains a letter within "GARFIELD."
GThe serial number contains a letter within "KART."
OThere is a lit indicator that is not labeled "BOB".*
B!B
GO109 (!)115 (!)
!O6974
!GO117 (!)128
!O134 (!)66

Once you aqcuire your final number, remove any decimals and take the number Modulo 100000.

If your number is less than 6 digits long, prepend "6"s until it isn’t. Subtract 6 from every digit in your number that is greater than 6, and turn every "0" into a "6", this is your final code.

Press 1 to enter Submission Mode, and then input your final code to solve the module.