On the Subject of Denial Displays
I feel like there may be a bit too much going on here...
- This module contains five black screens, a red screen saying “DENY”, a green screen saying “CONFIRM”, and a blue screen with three dials which can be changed.
- Each of the five black displays will show a 1–3 digit number anywhere from 0 to 999.
- Each time “DENY” is pressed, one display’s number will change. Each display can only change once, therefore “DENY” can only be pressed 5 times. Pressing “DENY” more than 5 times will result in strikes.
- Use Table I to determine whether “CONFIRM” or “DENY” should be pressed.
- Pressing “DENY” when “CONFIRM” should be pressed will result in a strike. The module will function as if “DENY” was pressed, and you will be required to continue until you reach another “CONFIRM” scenario or reach 5 denials.
- If “CONFIRM” needs to be pressed, use Table II to determine the 3-digit code that should be submitted (using the dials on the blue screen).
- The dials must be set to the correct code when the “CONFIRM” button is pressed. If the dials are set to the wrong code when “CONFIRM” is pressed, a strike will be given.
Table I: Denial
- This table is based around the 5 displays.
- If a condition applies, add/subtract the value to the overall total depending on the column it’s in. (The starting value is 0.)
- Multiple conditions may apply.
- “For each” conditions may apply multiple times.
- If the total is positive, move onto Table II.
- If the total is 0 or negative, press “DENY” and repeat the process using the new set.
- If “DENY” has been pressed 5 times and the total is still 0 or less, take the total of all 5 displays, subtract the absolute value of the total received from the table, and subtract 100 until the number is less than 1000. Input this number onto the dials and hit “CONFIRM” to disarm the module.