On the Subject of Devilish Eggs
And you thought you were getting an egg pun...
- This module contains four numbered buttons with different colors, four “cooking buttons” that initially don’t have colors or labels, a thermomemter, a constantly rotating triangular prism with one message on each side, and two red eggs going through a series of 6 rotations each, with colored dots on the sides to disambiguate rotations.
- This module requires input twice. In the first stage, 8 numbered buttons must be pressed, and in the second stage, 4 cooking buttons must be pressed to solve the module.
- Inputting anything incorrectly will incur a strike, but will not reset the inputs given so far nor the information on the module itself. The LEDs on the bottom of the module can be used to determine how much has been inputted so far.
- The colors that can appear on the numbered buttons, cooking buttons, or dots are magenta, orange, green, and cyan.
- There are two types of rotations an egg can perform:
- A turn (T) consists of the orientation of the egg changing when viewed normally, akin to the hands of a clock spinning. These rotations always end in the egg’s tip “pointing” towards a cardinal direction. A turn is either clockwise or counterclockwise (CW/CCW) and is 90°, 180°, 270°, or 360° long.
- A twist (W) consists of the egg spinning in one direction when viewed from above the wider tip of the egg. These rotations always end in one of the four colored dots directly on top of the egg’s face (as when viewed normally). A twist is either clockwise or counterclockwise (CW/CCW) and is 90°, 180°, 270°, or 360° long.
- Each egg performs 6 rotations before pausing and repeating the sequence.