On the Subject of Encrypted Maze
Get your square peg into an octagonal hole.
This module consists of a screen displaying coordinates of a 6×6 maze and four arrow buttons for navigating the maze.
- To solve the module, navigate from your current position to the goal.
- These positions and the correct maze are encrypted by two spinning markers shown on the display.
- Moving into a wall will cause a strike. The module will not reset and the maze will not change.
Decrypt the positions
Your current position is encrypted by the marker spinning clockwise.
The goal is encrypted by the marker spinning counter-clockwise.
- Each marker denotes a shape feature and a numerical value.
- A marker’s numerical value is equal to its y-axis value (top is 1) added to its shape value. If it’s greater 6, subtract 6 until you get a value that is between 1 and 6.
- Feed the shape feature and the numerical value of each marker into the corresponding table to find the respective position on the 6×6 grid.
1 | 2 | 3 | 4 | 5 | 6 | |
• | • | • | • | • | • | |
• | • | • | • | • | • | |
• | • | • | • | • | • | |
• | • | • | • | • | • | |
• | • | • | • | • | • | |
• | • | • | • | • | • |
4 | • | • | • | • | • | • |
5 | • | • | • | • | • | • |
1 | • | • | • | • | • | • |
3 | • | • | • | • | • | • |
2 | • | • | • | • | • | • |
6 | • | • | • | • | • | • |
Shape values | ||||
---|---|---|---|---|
Number of D batteries |
Number of unlit indicators | Number of AA batteries |
Number of lit indicators |
Number of port-types |