On the Subject of Frankenstein’s Status Light
Where am I supposed to look??? “FRK’s indicator’s indicator.”
The module consists of a face with two eyes. Use the eyes for navigation and the nametag for the submission.
To determine the starting location, find the emoticon on the status light in the below table. To determine the target location, use the row given by the batteries, and column given by the indicators. If this cell is empty: move in the direction given by the number of ports mod 4. 0: Left, 1: Up, 2: Right, 3: Down.
| NOTE: Table wraps around. | Lit indicators - unlit indicators (mod 7) | |||||||
| 3 | 2 | 1 | 0 | -1 | -2 | -3 | ||
| Batteries/Holders | 4/2 | :} | :D | |||||
| 3/2 | B| | O.O | :)* | ;)* | >) | |||
| 0/0 | O_O | L) | B( | 8) | :| | 8} | D8 | |
| Holders>2 | >{ | D< | 8( | 8{ | ||||
| 1/1 | ># | : | 8] | >( | >o | :[ | DB | |
| 2/2 | 8| | >| | :( | :] | :o | |||
| 2/1 | >] | :{ | ||||||
*:These look very similar. the ;) has one eye closed, whilst :) has both open.
Invalid moods
Squares which can be reached from the target by the piece given from the piece table are invalid.
NOTE: The table wraps for pieces too.
| Piece table | |
|---|---|
| Vowel in serial | Knight |
| No vowel in serial | Bishop |
Movement
To move in a direction, press the correct eye when the seconds remaining are odd/even.
| Direction | Eye | Seconds |
|---|---|---|
| Up | Right | Odd |
| Right | Right | Even |
| Down | Left | Odd |
| Left | Left | Even |