On the Subject of Graphic Memory
It’s only colors and shapes... How hard can it be?
- The module consists of four buttons with different colors and shapes.
- Press any button to start disarming the module. Afterwards, continue pressing the correct button until the module is disarmed. This will occur after 4 button presses. Pressing an incorrect button will cause a strike and reset the module.
- For each button press, the correct button is any button with the most or tied for the most respective conditions that are applicable in the table below. Conditions always refer to buttons previously pressed in this module.
Top-Left Corner Button
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Top-Right Corner Button
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Bottom-Left Corner Button
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Bottom-Right Corner Button
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