On the Subject of KTane Connections

I could simply list which modules belong to each category, but that’s just asking for a big red prohibited icon.

This module has sixteen module icons in four different groups. Find what attributes the modules have in common, and select them in their groups. The possible categories and descriptions are below:

BossesFull boss modules
VanillaRegular modules from the original, vanilla game
NeediesNeedy modules (not including regular modules with the needy background)
Pseudo-NeediesModules that have the “Pseudo-needy” quirk
Instant DeathModules that have the “Instant death” quirk
Time-DependentModules that have the “Heavily time-dependent” quirk
Needs Immediate AttentionModules that have the “Needs immediate attention” quirk
Extreme ModulesModules with the “extreme” difficulty for the defuser or expert
Red ModulesModules that can have a red (or dark red) background or border
Green ModulesModules including green backgrounds
Blue ModulesModules with blue backgrounds (shades of blue can vary)
Yellow ModulesModules with yellow backgrounds
White ModulesModules that have white backgrounds (does not have to be perfectly white, and can also be modules based on white)
Black ModulesModules that have black backgrounds (includes dark gray, and can also be modules based on black)
SolosModules that can be done without the manual with little to no memorization
Based on GamesModules based on already existing board, card, or video games
Wire ModulesModules featuring multiple wires
Switch ModulesModules featuring multiple switches (not limited to the model from the Switches module)
Not ModulesModules that are “Not” versions of other modules
Cruel ModulesModules that are “Cruel” versions of other modules
Card ModulesModules involving cards in some way (not limited to playing cards)
Morse ModulesModules that specifically use Morse code in some way (or modules that include dots and lines in the manual)
Braille ModulesModules that use Braille in some way (or modules that include grids of dots that do not relate to Braille)
Tap Code ModulesModules that use a form of Tap Code in some way
Cipher ModulesModules involving an encrypted word or message OR characters being shown/represented in encrypted/modified ways
Navigation ModulesModules involving moving around or altering cells in a maze or diagram
Grid ModulesModules involving a visible grid (usually, but not limited to 2D)
Single Button ModulesModules that have one main button or selectable
Math ModulesModules that mainly involve some form of math (or something related to math)
Circuit ModulesModules that have backgrounds resembling circuit boards
Dial ModulesModules that have at least one dial or knob
Yes/No ModulesModules with YES and NO buttons (they do not specifically have to say “YES” and “NO”)
Japanese ModulesModules involving Japanese characters or phrases
Identification ModulesModules involving determining what an image/display is/means (does not have to have “Identification” in the name, and can also include more than simply inputting what it is)
Music ModulesModules that feature musical notes or notation (whether they're shown or heard)
Audio ModulesModules that involve listening to audio
Flag ModulesModules that involve some form of flags
Blank ModulesModules that initially appear blank (background can be tinted in a different color)
Simon ModulesModules based on or involving the Simon Says concept
Rotation ModulesModules that mention tilting/rotating the bomb
Food ModulesModules that feature some type of food
Boolean ModulesModules involving Boolean logic
Key ModulesModules that include at least one key
Small ModulesModules that do not take up a lot of their module slot
Planet ModulesModules that involve planets in some way
Programming ModulesModules that involve some form of coding or programming language
Meta ModulesModules that feature icons of other modules in them
2-Stage ModulesModules that have two stages
3-Stage ModulesModules that have three stages, OR modules that falsely mention being 3 stages long in their description or tags
4-Stage ModulesModules that have four stages
5-Stage ModulesModules that have five stages
6-Stage ModulesModules that have six stages
Keypad ModulesModules mainly involving a 2×2 grid of buttons
Who's on First ModulesModules based on or involving the “Who's on First” concept
Sequence ModulesModules based on or involving the “Wire Sequence” concept
Password ModulesModules based on or involving the “Password” concept
Venting Gas ModulesModules based on or involving the “Venting Gas” concept
Crazy Talk ModulesModules that include “Talk” in their name
Bamboozling ModulesModules that are or resemble “bamboozling” modules
Simpleton ModulesModules that resemble “The Simpleton”
Bulb ModulesModules that include one or more light bulbs
Wind-Up ModulesModules that have the Wind-Up concept
Ordered Keys ModulesModules that are variants of “Ordered Keys”
Triangles ModulesModules that involve smaller triangles within one larger triangle (does not have to be from Appendix 1PP1NG)
Colored Cube ModulesModules that are “Colored Cube” variants
Non-Striking ModulesModules that can never strike
One-Letter ModulesModules whose names have one letter
Unusual InteractionModules involving interaction that isn't simply interacting with selectables (not limited to the Unusual Interaction modding jam)
Unusual ManualModules with an atypical manual format
TylerY2992 ModulesModules made by TylerY2992

Adding more modules won't stop me from updating this manual.
I am still unfazed.