## On the Subject of Look and Say

Make sure you look and THEN say, otherwise this would just be nonsense.

This module consists of a screen and 6 interactable buttons. The screen will display a 12 digit sequence, and the buttons include the numbers 1-4, a submit, and a reset.

### Introduction

- In order to solve this module, you must submit a sequence of numbers consisting of digits 1-4, and then press the submit button.
- If you attempt to add more digits to the sequence than necessary for the solution, you will get a strike.
- You will not get a strike for pressing the wrong digits, but if you try to submit the wrong sequence you will get a strike.
- You can press reset at any time to delete your sequence, and the original displayed sequence will return to the screen. There is no penalty for pressing reset.
- This module uses the technique which is used to generate terms in the "Look-and-Say" mathematical sequence to "decrypt" and "encrypt" a list of moves in a maze. An example of how the sequence works can be found in Appendix A.
- In order to generate the next term in a "Look-and-Say" sequence, you read how many of each digit occurs consecutively, and record that length, and the value itself as two numbers in the new sequence.
- For example, 1133334 -> 21 43 14 because there are two 1s, four 3s, and one 4 in the original sequence. Separating the new sequence into pairs like this just makes it easier to understand, but the sequence is not actually separated in this way.
- You can find the first several terms of the actual "Look-and-Say" sequence for reference in Appendix A.
- NOTE: If the module screen only says
**OVERLOAD**then just press any button to solve it. We will just have to contact tech support and hope the bomb doesn't still explode...