On the Subject of M.A.S.

Keeping Sith out since the Old Republic

IMPORTANT: All letters, when converted to numbers, are mod 10 starting at 0 (i.e. between 0 and 9 // A = 0).

  • When turning on, the needy will sit idle and track module solves.*
  • Solving a module may** trip the alarm, beeping 3 times.
  • You will have 2 minutes to input the correct password.

Take the first character (Ignoring “The” if applicable) of the most recently solved module. Convert to a number (FLAG):

  • LETTER: convert into a number and mod 10 (If > 9, subtract 10 until ≤ 9).
  • NUMBER: Take only the first digit (204 would only return 2).

Set the alarm mode using the following rules:

  1. IF the module is a Security Module listed on page 2, use MODE 3.
  2. ELSE IF the solved module’s first character (and/or FLAG if a letter) is in the serial number, use MODE 1.
  3. ELSE use MODE 2.

The display should show a 5-character code. Convert all the letters into digits then follow the steps below:

  1. Add FLAG to each digit (subtract 10 if > 9)
  2. If FLAG is:
    • EVEN, swap the first and last digits.
    • ODD, swap the second and fourth digits.
  3. Shift the code right by 2 digits, looping the edges.
    • EXAMPLE: 12345 -> 45123
  4. If the total number of alarm trips is even, reverse the code.
  5. If MODE is 3, invert the code.
    • EXAMPLE: 01234 -> 98765

Submit the code to disable the alarm. Use the MODE button to clear the display.

*If the most recently solved module’s name doesn’t start with an english letter or number, it’s automatically ignored and will not be tracked.

**The alarm will trip sometime between 1 and 3 module solves, and Security Modules will always trip. Blacklisted modules are not tracked.

M.A.S. Security Module List

Special modules require special protection. Below is a list of all modules that require additional security:

  • Safes:
    • Safety Safe
    • Combination Lock
    • The Jewel Vault
  • Keypads:
    • Number Pad & Not Variant
    • Number Sequence
    • Burglar Alarm
    • Passcodes
    • Forget Infinity
    • Playfair Cipher
    • Prime Encryption
    • The Entire Cipher Library & Cycle Reskins
  • Interfaces:
    • The Generator
    • Double-Oh & Cursed/Not Variants Broken crap
    • Factory Code
    • Sysadmin
    • Web Design
    • Scripting
    • Waste Management
  • Military Instruments:
    • Access Codes
    • Silo Authorization
    • Military Encryption
    • Binary Memory
    • Battleship
    • The Swan
    • Encrypted Morse
    • Morse War
    • Morsematics & Not Variant
  • REDACTED:
    • The Crystal Maze
    • The Cube
    • Lightspeed
    • V
  • Others:
    • The Stock Market
    • Crypto Market
    • Algorithmia
    • Silly Slots
    • Cookie Jars Must not let mother know

THE ALARM SYSTEM IGNORES THESE MODULES.