When I told them to make a module called “Minnie”, I anticipated a module in pink with white dots, but it appears they grew up with Nickelodeon cartoons instead.
This module has six different panels, only one of which will be opened when the module is first selected. Each panel can be validated by taking specific actions with the objects on the panel. Doing any other action results in a strike. Once a panel is validated, an invalidated panel will open. Once all panels have been validated, the module will solve.
Use the diagram below to determine valid actions. Start at the panel that appeared first and then follow the arrows to the new panel that appears, following the instructions in that section at each step of the way. Note that an arrow going through a portal goes out the portal of the same color.