## On the Subject of Misordered Keys

Make keys ordered again!

**Note:** If it is not exactly * one key* which turns black when highlighted, you are looking at the wrong manual.

This module consists of 6 coloured keys, each of which has a 1 - 6 digit label, consisting of numbers in the range 1 - 6.

The possible colours for both the keys and the numbers labelling them are: (R)ed, (G)reen, (B)lue, (C)yan, (M)agenta, and (Y)ellow.

One of the six keys will turn black when highlighted.

This key is referred to as "K" throughout the manual.

The information given by each key is used to locate a number of cells, each within a 6x6 grid, which will have values in the range 1 - 6.

Each key has two values attributed to it. The two sets of keys each contain exactly one of each number in the range 1 - 6.

Push the keys in ascending order of the second set of key values whose positions are given by the first set of key values.

Pushing the keys in the wrong order will result in a strike.