On the Subject of the Needlessly Complicated Button

Three indicators and a button? What could possibly go wrong?

  • To solve the module, you must press or hold the button at the right time for the right duration.

Part A: The Button

  • The Button contains a label containing a word listed on Diagram A.
    • Use this diagram to determine which of the three indicators are the first, second, and remaining indicators.
  • The leftmost of the indicators listed is Indicator 1, the rightmost is Indicator 2, and the indicator not listed is the Remaining Indicator.

Part B: The Indicators

  • Once you have determined the two necessary indicators, you will need to use them in Diagram C.
    • Diagram C will tell you what digit the last timer digit must be when the button is pressed.
  • The remaining indicator will be used along with the edgework of the bomb in Diagram B.
    • Diagram B will tell you how long to hold the button or when to release.
  • Once you have obtained information from the two diagrams, proceed to Part C.

Part C:

  • Once you have gotten the correct information from the diagrams, hold the button when the last digit of the timer is the last digit of the number received from Diagram C (if your number ends up being negative, add 10 until it isn’t) for the duration specified by Diagram B.

Diagram A:

Button LabelBomb has more batteries than number of portsFirst or last letter of button label in any indicator labelAny letter in serial is in the button labelOtherwise
AbortIndicator
1 and 3
Indicator
2 and 3
Indicator
1 and 3
Indicator
1 and 2
GreenIndicator
1 and 2
Indicator
1 and 3
Indicator
1 and 3
Indicator
2 and 3
BlueIndicator
2 and 3
Indicator
1 and 2
Indicator
1 and 2
Indicator
1 and 3
ButtonIndicator
1 and 3
Indicator
2 and 3
Indicator
1 and 3
Indicator
2 and 3
PressIndicator
2 and 3
Indicator
2 and 3
Indicator
1 and 3
Indicator
1 and 3
BlankIndicator
1 and 2
Indicator
2 and 3
Indicator
1 and 3
Indicator
2 and 3
YellowIndicator
1 and 3
Indicator
1 and 2
Indicator
2 and 3
Indicator
2 and 3
No LabelIndicator
1 and 3
Indicator
1 and 3
Indicator
2 and 3
Indicator
1 and 2
DetonateIndicator
1 and 3
Indicator
1 and 2
Indicator
2 and 3
Indicator
1 and 3
RedIndicator
2 and 3
Indicator
2 and 3
Indicator
1 and 3
Indicator
1 and 3
CyanIndicator
2 and 3
Indicator
1 and 3
Indicator
1 and 3
Indicator
1 and 2
HoldIndicator
1 and 2
Indicator
1 and 3
Indicator
1 and 2
Indicator
2 and 3
MagentaIndicator
1 and 3
Indicator
2 and 3
Indicator
1 and 3
Indicator
1 and 3
NothingIndicator
1 and 3
Indicator
1 and 2
Indicator
2 and 3
Indicator
1 and 3
[No Label]Indicator
2 and 3
Indicator
2 and 3
Indicator
1 and 3
Indicator
1 and 2
Literally BlankIndicator
1 and 2
Indicator
1 and 3
Indicator
1 and 3
Indicator
2 and 3

Diagram B:

I B H D F G J A ? B J F C I ? A
Line Type Use if:
Button is Red, Green, or Blue
Serial contains an even number
The remaining indicator is prime
The digital root of the remaining indicator is odd
ValueHow long to hold
IRelease Immediately
AHold for 5 seconds
BHold for 10 seconds
CHold for 15 seconds
DHold for 20 seconds
FRelease on 1
GRelease on 3
HRelease on 5
JRelease on 8
?Hold Until Satisfied

Diagram C:


*Note for top half of diagram: Indicator 1/2 is referring to the relevant indicators.

8 7 0 4 6 3 9 1 Is Indicator 2 odd? Does the serial end in an even or odd number? Is Indicator 1 even? Is Indicator 2 odd? Is Indicator 2 even? Parallel port present? Lit FRK or lit CLR? RJ-45 or Serial present? More AA than D batteries? Is Indicator 1 odd? Is Indicator 1 even? Start Here Start Here Flowchart Color Wheel initial output Rules When to Press final output Using the number you got from the box above, use the box on the far right to determine when to press the button. Find the color of the button in the Venn diagram to the right to obtain a number. Add this number to the number obtained from the flowchart to obtain the initial output. -1 3 4 -2 3 1 5 -4 even odd yes no yes no yes no yes no yes no yes no yes no yes no yes no yes no Rules: Each rule can only be applied once. 1. For each needy module on the bomb, add 4 to the initial output. 2. If Indicator 1’s digital root is equal to the initial output XOR Indicator 2’s digital root is equal to the initial output, add the digital root of the other relevant indicator. 3. If ANY of the indicators end in the number corresponding to the button’s color, add double that number to the output. +