On the Subject of Orientation Cube
If the bomb doesn't kill us a brain haemorrhage will.
In order to defuse this part of the bomb you will need good 3D orientation skills. A virtual cube needs to be rotated into a specific orientation using the four keys along the bottom. Unfortunately there is no display to indicate the current orientation of the virtual cube so you will have to imagine the state of the cube yourself.
The two keys in the bottom left will yaw the cube clockwise or anti-clockwise, respective to looking at the cube from the top.
The two keys in the bottom right will roll the cube clockwise or anti-clockwise, respective to the virtual observer. The virtual observer's position is indicated on the module as an eye. NOTE: The virtual observer's position may change.
For example, if the eye is at the bottom then it is facing the ‘FRONT’ face. Pressing ‘Roll clockwise’ will place the ‘LEFT’ face where the ‘TOP’ face is.
The numbers in the right margin on the next page are based on a dice with:
- 1 on the top
- 2 in front
- 3 on the right
- 4 on the left