On the Subject of Orientation Hypercube
If the bomb doesn’t kill us, a higher-dimensional creature rotating our brains sure will!
This module houses a four-dimensional hypercube, a nine-segment panel, a six-button keypad, and a large ‘Set’ button. There is also an eye-shaped observer looking at the hypercube.
Use the buttons to input a sequence of rotations which take the hypercube to the target orientation, as determined by the colours of its faces. Then, press the ‘Set’ button to solve the module.
The Hypercube and Panel
The “hypercube” on the module is actually a three-dimensional projection of a tesseract, which has eight three-dimensional faces.
Mousing over one the non-centre segments of the panel to the right of the tesseract will highlight its corresponding face according to the diagram on the right. Press the status light to toggle colourblind mode (B = blue, K = black).
Note that these directions are relative to the perspective of the defuser, when looking from below the module.The Buttons
The buttons on the module are used to rotate the tesseract in three different ways:
- The “clock” and “counter” buttons will roll the tesseract in their respective directions. This means that the top face moves to become the right or left face, respectively.
- The “left” and “right” buttons will yaw the tesseract in their respective directions. This means that the front face moves to become the left or right face, respectively.
- The “in” and “out” buttons will ‘push’ the front face into, or ‘pull’ the zig face out of, the centre of the projection. This means that the front face moves to become the zig or zag face, respectively.