On the Subject of Placement Roulettes

Let's hope you don't get Mario Karted.

  • You are presented with a box of text. You can use the arrows to go through all the information given. You must use this information, and edgework on the bomb, to determine the item the racer will get.
  • To submit an item, simply press the arrows in the bottom right of the module to cycle through the items. Then, press submit when you're done.
  • Each piece of information will convert to a number which you add to your offset. Some pieces of information will require you to use a look-up table to convert it to the information in Table 3. The offset will always start at 0.
  • To find the weight class, use Table 1.
  • To find the vehicle type, use Table 2.
  • To determine whether a track is Nitro or Retro, you must look for the following codes: SNES, N64, GBA, GCN, DS. If a track has any of these codes, it is a Retro track. Else, it is a Nitro track.
  • Add up all the occurences in Table 3 to get your offset. Then use Table 4 to figure out the item the player will get. This item is the answer.

Table 1

Lightweight Mediumweight Heavyweight
Baby Mario Mario Wario
Baby Luigi Luigi Waluigi
Baby Peach Peach Donkey Kong
Baby Daisy Daisy Bowser
Toad Yoshi King Boo
Toadette Birdo Rosalina
Koopa Troopa Diddy Kong Funky Kong
Dry Bones Bowser Jr. Dry Bowser

Table 2

Kart Bike
Standard Kart S Standard Bike S
Baby Booster Bullet Bike
Concerto Nanobike
Cheep Charger Quacker
Rally Romper Magikruiser
Blue Falcon Bubble Bike
Standard Kart M Standard Bike M
Nostalgia 1 Mach Bike
Wild Wing Bon Bon
Turbo Blooper Rapide
Royal Racer Nitrocycle
B Dasher Mk. 2 Dolphin Dasher
Standard Kart L Stanrdard Bike L
Offroader Bowser Bike
Flame Flyer Wario Bike
Piranha Prowler Twinkle Star
Jetsetter Torpedo
Honeycoupe Phantom

Table 3

+1 +2 +3
Heavyweight Mediumweight Lightweight
Manual Kart Automatic
Bike Retro Nitro
≤3 Batteries >3 Batteries CAR Indicator

Table 4

1st 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th 12th
6
7
8
9
10
11
12
13
14
15
16