On the Subject of Pointless Machines
This module does not strike.
The module contains a machine with 1 screen which will be flashing a sequence of 6 colors. Note down this sequence.
Step One: The Colors
- The sequence will always contain White, Purple, Red, Blue, and Yellow.
- All 5 colors have a constant, and 4 of them a variable, both of them being any of the 5 colors. Obtain both for each color using the table at the bottom.
- Set the variable and constant in the first flash of the sequence, then repeat with the color matching the variable. Stop after all colors are obtained.
- Keep in mind that the sequence does wrap around, meaning that if the table tells you to go out of bounds, you wrap around.
- For variables, if you obtain a color that was or is the current color, use the color to the right until instead this rule is false.
|If all colors have been or are the current color...|
|Variable||= There is no variable. Stop using this table.|
|Constant||= The current color.|
|Otherwise, if the current color flashes twice...|
|Variable||= The color left of the current.|
|Constant||= The color right of the other color sharing the current color.|
|Otherwise, if the current color's position mirrors a color flashing twice...|
|Variable||= The color 3 steps ahead in the sequence.|
|Constant||= The color whose position mirrors 3 steps ahead.|
|Otherwise, if the current color's position is in the second half...|
|Variable||= The second color in the sequence.|
|Constant||= The fifth color in the sequence.|
|Variable||= The second occurence of the color that flashes twice.|
|Constant||= The color that flashes twice.|