On the Subject of Prison Break
Beware the iconic directional laughs...they belong to a dangerous war criminal.
Hello, █████. This is your first day being employed as a prison security guard officer, and although there are other manuals that you should refer to, the higher-ups always recommend this one first. Let me tell you why.
As mentioned above, you should know - this manual is used when prisoners attempt to escape. Well, one of the prisoners here gets a little... too frequent at escaping, and no matter how high the level of security is, she seems to always vanish in an instant.
This is why you should check her jail cell at all times, if possible, by selecting the module. If she isn't there, sound the alarms immediately. (Well even if you didn't, others would by default)
As this happens very frequently, we have a manual specifically just for stop her from escaping, and you should probably know which it is at this point.
A guide to catch Prisoner 1201-111
Prisoner 1201-111, a war criminal charged with arson, genocide, murder, terrorism, inhumane experiment, felony escape and a lot more crime activities, is sentenced to imprisonment for eternity.
She is a veteran escapist in maximum security prisons, but we always have a few tricks up our sleeves. Still, please be aware that you only have 5 minutes to secure her. (Time starts as soon as you select the module, be careful!)
One thing to notice when she eventually tries to escape again are her laughs - her comically directional laughs that unconsciously tell us a clue about her escape path.
The sound receiver device you have, by default, will receive and analyze the laughs, while showing them in the form of directional arrows.
Although there are multiple other complicated steps that locate other escape paths, since you just joined here, you are only given the task to secure one of them.