On the Subject of Ribbit Programming
Is this frogramming?
For instructions on how to solve the module, please refer to the original manual. To use this manual, enter the initial
position and speed per step of each car, log, and row of turtles. Use a negative speed for objects moving left. Press the Update
button if the table does not update
automatically.
Use the left and right arrows to move forward or backward in time. The column marked N
at the top will give the position of the given object at the moment when the frog
executes the N
th command.
Object: | Initial pos.: | Speed: | Time: | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
Turtles (4) | Pos. | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | ||
Log (3) | Pos. | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | ||
Turtles (2) | Pos. | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | ||
Log (1) | Pos. | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | ||
Car (4) | Pos. | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | ||
Car (3) | Pos. | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | ||
Car (2) | Pos. | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | ||
Car (1) | Pos. | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 |