On the Subject of Rigging the Odds
That’s right, we’re gonna cheat!
You and 29 others have the opportunity to win big in a random three-digit number drawing. The catch is, you’ve found a way to cheat the system. As long as you can figure out the winning number in advance. Each of the 30 stations have a unique random three-digit number tied to it, referred to as its “chance number”. To solve the module, work out the winning number for the upcoming drawing, then commit to the station with the chance number that matches or is closest to the winning number.
This module contains (from top to bottom):
- A screen displays the current station you are on.
- A screen with that station’s chance number.
- Three small monitors that will show the winning numbers once you have committed to a station.
- A two-row matrix display that will show information about the upcoming drawing, mainly the time, buy-in, and jackpot payout.
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A row of five buttons (from left to right):
- Decrease the station number by 5.
- Decrease the station number by 1.
- Commit to your current station and reveal the winning number, acts as a submit button.
- Increase the station number by 1.
- Increase the station number by 5.
Note: Stations wrap around. 30 loops around to 1 and vice versa.
After viewing a station for the first time, any future viewings of that station will have its chance number hidden. That chance number cannot be viewed again unless you get a strike. It is important that the defuser relays information about the stations they view while navigating to avoid getting lost. However, this does not apply to the Starting Station (the station you start at when the module arms, indicated by the words “STARTING STATION” at the top), which will always show its chance number regardless of how many times it’s viewed. If you commit to the station with the number that either matches the winning numbers, or comes the closest to matching out of all 30 stations, the module will solve. Committing to an incorrect station will cause a strike, unhide all previously hidden chance numbers, change certain information on the two-row matrix display, and turn the station you committed to into the new Starting Station.