On the Subject of Cruel Gridlock
You should've thought twice before putting a sentence like: "The number in where you need to start the arrow sequence in the module is the value of the letter (Table 1) on which you ended." in your manual. Truly disgusting.
- If the colour of the displayed letter is WHITE, skip to the tables on page 2.
- Use the table below to obtain the value of X depending on the displayed letter's colour.
Displayed letter: | Yellow | Green | Cyan | Blue | Purple |
---|---|---|---|---|---|
Value of X: | Use table 2 with the displayed letter |
Total module count* |
Total lit squares |
Total unlit squares |
0 |
*This includes needy modules
Table 2 | A | B | D | E | G | I | K | L | N | O | P | S | T | X | Y |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 |
- Using the tables below, start at the displayed letter, and follow the directions of the arrow sequence starting from X % 15 and ending at 14 inclusive. (The tables loop)
Yellow | ||
---|---|---|
K | E | P |
T | A | L |
I | N | G |
D | O | B |
Y | X | S |
Green | ||
---|---|---|
K | I | N |
G | S | L |
E | D | Y |
O | P | X |
T | A | B |
Cyan | ||
---|---|---|
O | N | S |
L | Y | P |
K | I | D |
T | X | B |
A | E | G |
Blue | ||
---|---|---|
A | B | D |
E | G | I |
K | L | N |
O | P | S |
T | X | Y |
Purple | ||
---|---|---|
Y | X | T |
S | P | O |
N | L | K |
I | G | E |
D | B | A |
- Using table 2, convert the letter you ended on into a value, this is Y.
- Obtain your starting position for the grid on the module using the rules below:
- If x > 40, use bottom-right.
- Otherwise, use X + 1 counting in reading order where top-left is 1.