On the Subject of Skyrim
Use the power of the Dovahkiin to disarm the module.
SEE APPENDIX SK75 FOR A LARGER MAP OF SKYRIM.
- The module consists of six screens, a select button, cycle buttons and a submit button.
- To disarm the module, set the correct image in each of the five categories (race, weapon, enemy, home city and dragon shout) in accordance with the below rules.
- Each category will cycle three of a potential nine images. Select the category to cycle by pushing the relevant screen. Cycle the options in each category using the up and down arrows and push the select button to set the screen.
- Once you have determined the five images, push the submit button. A strike will be incurred if any of the five are incorrect.
Races, Weapons & Enemies
- Races, weapons and enemies are calculated in the same way. Once you know the correct column to use in the relevant table, select the highest option that is present on the module.
Races
If battery count < 3... | Otherwise, if battery count < 6... | Otherwise... |
---|---|---|
Nord | Imperial | Dunmer |
Khajiit | Orc | Orc |
Breton | Redguard | Nord |
Argonian | Altmer | Altmer |
Dunmer | Dunmer | Khajiit |
Altmer | Argonian | Breton |
Redguard | Breton | Redguard |
Orc | Khajiit | Imperial |
Imperial | Nord | Argonian |
Weapons
If a Breton is present but not selected... | Otherwise, if an Orc is present but not selected... | Otherwise, if a Redguard is selected... | Otherwise... |
---|---|---|---|
Axe of Whiterun | Blade of Woe | Chillrend | Mace of Molag Bal |
Dawnbreaker | Volendrung | Bow of the Hunt | Firiniel's End |
Windshear | Mace of Molag Bal | Dawnbreaker | Volendrung |
Blade of Woe | Axe of Whiterun | Volendrung | Windshear |
Firiniel's End | Bow of the Hunt | Windshear | Axe of Whiterun |
Bow of the Hunt | Chillrend | Firiniel's End | Blade of Woe |
Volendrung | Dawnbreaker | Axe of Whiterun | Dawnbreaker |
Chillrend | Firiniel's End | Mace of Molag Bal | Bow of the Hunt |
Mace of Molag Bal | Windshear | Blade of Woe | Chillrend |