On the Subject of The Deck of Many Things
A traveler’s journal in the form of a game.
See Appendix A for indicator identification reference.
See Appendix B for battery identification reference.
See Appendix C for port identification reference.
- The module consists of an ordered card deck. Click on the cards to cycle through them. To disarm the module, press “SUBMIT” when the one correct card is face up. Choosing any other card will cause a strike.
- The Deck of Many Things is a collection of cards from different decks. Refer to “Determine a Card’s Deck” to identify from which deck the card came from. If a card does not belong to the Standard Deck, you will need to calculate its corresponding Standard Deck card. Refer to “Calculate a Card’s Value” to do so.
- Refer to “Determine Starting Valid Cards” to find out what cards are valid. The correct card is the first valid card of the sequence. If no cards are valid, press “SUBMIT” when no cards are face up.
- The sequence does NOT loop around.
Determine a Card’s Deck
Condition | Deck |
---|---|
Card rank is 2–10, J (Jack), Q (Queen), K (King) or A (Ace) and card suit is ♠ (Spades) / ♣ (Clubs) in black or ♥ (Hearts) / ♦ (Diamonds) in red. | Standard |
Card suit is ♠ / ♣ in red or ♥ / ♦ in black. | Metropolitan |
Card rank is 11 or higher. | Maritime |
Card suit has only its outline and is not filled. | Arctic |
Card suit is not red or black. | Tropical |
Card suit is other than ♠♣♥♦. | Oasis |
No card suit is visible. | Celestial |