On the Subject of The Nobody’s Code

Nobody knows The Nobody Show since this never exists...

This module will display buttons from 0–9, a disarm button, a submit button, a stage counter and a module number.

  • Every solved non-ignored module will have the module display a new stage.
  • Once all non-ignored modules have been solved, the number screen shows a list of 5 stages. Cycle through the stages with the clear (X) button.
  • The fifth stage of the list has dots on both sides of the screen.
  • On a pair of digits separated by a slash, use the left digit if last SN # digit is even and the right digit otherwise.
  • N# refers to the number shown on that of the stage of the list (1-5).
  • Add each digit of the Stage 1 number to the corresponding digit from the table and obtain the least significant digit of each result.
  • Enter the code, then press the submit button (✓) to solve the module.
#Condition 1Condition 2TrueFalse
1N1 has SN # 3rd and 6th charsN2 contains 39/71/4
ElseN3 has duplicate digits3/64/3
2N4 doesn’t have 9N1 contains 006/1
ElseN2 doesn’t have 25/8last of N2
3N3 contains 9last of N5 is even8/54/9
Elsefirst of N4 is odd9/33/7
4N2 contains 7last of SN # and N3 are even7/13/0
ElseN4 and N5 contain 37/42/8
5N3 contains 4≥3 numbers are even9/83
Elseany N# has no repeating digits7/68/9
6any N# contains ‘11’any N# second digit is 015/0
Elseany N# third digit is 50/44/5
7=2 N# contain both 3 and 5=3 N# are even2/56/9
Else≤3 N# contain 94/39/7
8any N# contains both 1 and 5N2 divisible by 3last of N1last of N5
ElseN4 divisible by 70/4last of N3
  • If you enter the wrong code, the module will strike and then cycle through the stages.
  • To stop cycling stages, press the submit button (✓). A new stage list will be generated.
  • To check a specific stage, enter the corresponding stage number without trailing zeroes, then press the submit button (✓).
  • Checking a specific stage without a stage cycle will incur a strike.