On the Subject of Two The Power Of
Lights, camera!
This module contains 222 (16) lights. They can have one of six colors: red, green, blue, cyan, yellow, and magenta. To solve the module, find the power level of each of the lights, and press five of their buttons in a certain order.
The lights start at the light in the same corner as the status light (which may vary from module to module), and continue in clockwise order. Each light has a certain power level depending on its color and the previous light’s power.
| Red | Batteries |
| Green | Indicators |
| Blue | Ports |
| Cyan | Port plates |
| Magenta | First digit of S# |
| Yellow | Last digit of S# |
To get the starting light’s power, find the edgework value in the table to the right depending on its color, square that value, then modulo by 32 (subtract 32 until the value is less than 32).
Start at the circle in the diagram on the second page in the same position as the starting light. For every remaining light, move clockwise a number of times equal to the previous light’s power.
This will give a letter. Use the letter along with the corresponding light’s color in the table below to get a value. Add this value to the previous light’s power and modulo by 30. Call this value X. Then, take 2X and modulo this by 31. This is the corresponding light’s power. If this value is the same as a previous light’s power, add 1 (and modulo 32) until the value is unique.
Once all of the lights’ power levels have been determined, order the power levels in ascending order. Find the first, second, fourth, eighth, and sixteenth numbers in this list. Press the buttons next to the lights with these corresponding power levels in order. When a button is pressed, its corresponding light will no longer show its color!
When the fifth button is pressed, the module will check the submission. If it is correct, the module will solve. Otherwise, it will strike, but it will not reset.