On the Subject of Testing Wire Testing

Cut to optimised to test.

This module has a panel with 5 wires, a CONFIRM and DENY button, and 3 stage lights.

To disarm this module, cut each wire and depending on the wire colors, their order, and what happens when they are cut, CONFIRM or DENY the set of wires. Doing this successfully 3 times will disarm the module. If you press the wrong button it will strike and reset to stage 1.

Determining Validity:

For each wire, cross-reference its color and behaviour when cut to find its validity.

NormalCan’t
Cut
False
Strike
False
Solve
Pressed
in
Yellow
Light
WhiteDEIJJH
YellowIDCKJE
BlackEBDCHG
BlueJBCDFE
RedFCIHDA
White/YellowAFKCID
White/BlackDFGEEJ
White/BlueFDACGG
White/RedAFDCAG
Yellow/BlackFIHDCI
Yellow/BlueFBGGDG
Yellow/RedJIHGHD
Black/BlueDJCKKG
Black/RedFDIIIE
Blue/RedKCDAGB

Key of Validity:

Refer to the table below to determine a wire’s validity. If at any point there are at least two invalid wires, press DENY. Otherwise, press CONFIRM.

LetterVALID if...
AThere are at least 3 wires with red coloring.
BThis is NOT the second stage or the second wire.
CThe SN has any of the letters AEHLMPS.
DALWAYS VALID
EIf the wire below this one, looping around, does not have red coloring.
FIf this is Wire#3, or its position (1-5) shares a number in the SN.
GThere is at most one pressed in wire.
HIf the second SN character is a number, the fourth SN character is a letter between G-Z.
If the second SN character is a letter, there is not a 4 in the SN.
IThere are less than three strikes.
JThere is a DVI-D port.
KNEVER VALID