On the Subject of Yahtzee
If bomb defusal is a game of chance, you simply gotta roll with the dice.
| Rolled 5 (Kept 0) | |||
|---|---|---|---|
| 4 of a Kind | 2 Pair | keep # of batteries | |
| else | keep # of holders | ||
| else | keep yellow | ||
| 3 of a Kind | Full House | if ≥2 lit | keep white |
| else if ≥2 unlit | keep black | ||
| else | keep highest not in 3 of a kind | ||
| Large Straight | keep highest value in serial | ||
| else | keep purple | ||
| Small Straight | keep the outlier | ||
| 1 Pair | if parallel | keep purple | |
| else if PS/2 | keep blue | ||
| else if RCA | keep white | ||
| else if RJ | keep black | ||
| else | keep yellow | ||
| Nothing | reroll everything | ||
| Rolled 4 (Kept 1) | |
|---|---|
| Straight | reroll kept die and keep ≥1 different value dice |
| Keep 0 | allowed |
| Keep 1 | if not black |
| Keep 2 | if neither blue |
| Keep 3 | if outliers not in serial and not exactly 3 port plates |
| Keep 4 | if outlier is bigger and not exactly 4 port plates |
| Rolled 3 (Kept 2) | ||
|---|---|---|
| Full House | if dup. ports | keep 3 of a kind |
| else | keep pair | |
| Keep 0-2 | allowed | |
| Keep 3 | if purple or white kept prev. or dice value in serial | |
| Keep 4 | if outlier is smaller or dice value in serial | |
“prev” is short for “previously”
| Rolled 2 (Kept 3) | |
|---|---|
| Keep 0-3 | allowed |
| Keep 4 | if yellow or blue kept prev. or outlier 1 away from dice value |
| Rolled 1 (Kept 4) |
|---|
| Roll until Yahtzee. |