On the Subject of _Play_
Multitask, but easy one.
- Convert the seed from base-64 to base-2. If starting sign is +, prepend the string with a 1, if - - with a 0. You should end up with 67 bits.
0 000000 G 010000 W 100000 m 110000 1 000001 H 010001 X 100001 n 110001 2 000010 I 010010 Y 100010 o 110010 3 000011 J 010011 Z 100011 p 110011 4 000100 K 010100 a 100100 q 110100 5 000101 L 010101 b 100101 r 110101 6 000110 M 010110 c 100110 s 110110 7 000111 N 010111 d 100111 t 110111 8 001000 O - e 101000 u 111000 9 001001 P 011001 f 101001 v 111001 A 001010 Q 011010 g 101010 w 111010 B 001011 R 011011 h 101011 x 111011 C 001100 S 011100 i 101100 y 111100 D 001101 T 011101 j 101101 z 111101 E 001110 U 011110 k 101110 < 111110 F 001111 V 011111 l - > 111111 - The big button has 4 child buttons, each one also has 4 child ones. Total amount of buttons: 21.
- Each button has starting move and ending move. You must press every button twice, on both moves. Current move is displayed on the screen and can be incremented by fast-forward button.
- Starting move of big button is always move 0.
- Take first two bits out of seed and treat them as one number. Convert it to base-10 and add 1. Add it to starting move of the button. This is ending move of button.