The Button fo tcejbuS eht nO

.dedolpxe elpoep steg taht gnikniht fo dnik eht s’tahT .drawrofthgiarts ytterp si ti sserp ot uoy gnillet nottub a taht kniht thgim uoY

NOTE: All colors in this manual refer to how they directly appear on the module, post-inversion.

The length of your sequence, n, is determined by the color of the button.

  • Cyan: 3
  • Yellow: 4
  • Blue: 5
  • Black: 6

To get your sequence, find the list of numbers that corresponds to the button's label below, then take the last n elements of that list.

Label Sequence

Submission

The colored strip to the right of the button will repeatedly flash a sequence of 6 colors, flashing 4 times per color. The base values of each color of the colored strip are as follows:

  • Cyan: 1
  • Yellow: 2
  • Blue: 3
  • Black: 4

To modify the base value of the current color, press the button on the nth flash of the current color to add the following amounts (looping within the 1-4 range if necessary):

  • 1st flash: +0
  • 2nd flash: +1
  • 3rd flash: +2
  • 4th flash: +3

Submitting an incorrect number or failing to submit the entire sequence in a consecutive series of flashes will result in a strike.

Optionally, you may press and hold the button for 1 second to restart the colored strip's flashing sequence from a central point in the sequence, though your submission is not required to start at this point in the sequence.